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Level 12 - Against The Demon Queen |
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Quest Giver: Zawabi Level: 12 Party Patron: The Free Agents (8/16/24) Length: long Entry Point: Top of Serpent’s Pass in the Desert Prereqs: You must have completed and turned in the items from: Offering of Blood (Blessed Blood Offering), Tomb of the Wizard King (Phylactery of King Raiyum) and Chains of Flame (Orb of the Djinn). After turning these in to Zawabi talk to him again and he will grant ATDQ (against the demon queen). You can enter to assist an ally on the quest, but you will not be able to advance or enter the Raid, if you do not have the quest logged. Recommended Party: Cleric, Caster, Ranger, Rogue, Tank, Gravy Base Experience: 6,399 Quest Info: --Creatures: Efreeti, Flesh Render, Scorrow, scorpions, troglodytes, gnolls, tharaak hounds, mephits, wildmen, mind flayers, fire reavers, Rhakshasa Prince, Marilith Queen --Traps: blades, sonic, poison Walkthrough: To open the gate to get to the demon queen, you need to hit the demonic runes at the six points, representing her six blades. You must hit them in order, and the book at the beginning gives you hints as to what order to do them in. There are 6 runes: Mockery - Monkey Grasping - Octopus Poisoner - Scorpion Hungry - Wolf Devious - Snake Night - Bat The book reads (random runes): A - 1st to draw blood. B and C - never cross each other. D is close to E. F gets the killing blow. There are a few possible combinations. A is always be first. B or C could be second. D or E could be third. Remaining D or E is fourth. Remaining B or C is fifth. F is last. If done correctly, the rune will spawn a Rhakshasa Guardian. If incorrect it will take you to an undead pit you must fight out of to get back to beginning. (Dimensional Door can come in handy here.) Once the guardian of the swords is beaten all six times, gate opens to shrine. Head up hall, killing a few efreets, renders, reavers. Enter the room with the queen, defeat her guardian efreeti and guardian of the Swords one last time. Then it is time to attack her. She will cast boiling blood, Blade barrier, and wrack of pain. She will also blur herself. Her tail will knock down anything she runs over. She has huge amounts of hitpoints, but doesn’t regen. She has a damage reduction of 10/good and cold iron. She is immune to electricity and poison, and has a 10 resist of fire, cold and acid. A lot of damage from magic missiles, and a good bowman would be ideal. Stay away from her as much as possible. Once you defeat her, shrine if you still have it, then head to her summoning circle and the chest. Stand back from the chest and have someone resistant to fire open. It will explode in a fire ball, and she will respawn totally healthy and ready for round two. Wash, rinse, repeat. Get your loot. You are flagged for raid, which is bestowed by Zawabi. New information has been compiled, listing all of the possible permutations and results for the order of the glyphs to be recited. The original post was here.
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End Reward: none
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